Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. ATK: 2200, DEF: 1700 If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." Cards that return a specific . Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. You can only use this effect of "Dream Mirror of Terror" once per turn. Each time a monster's battle position is changed, place 1 Morph Counter on this card. Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . You can only use this effect of "Megalith Portal" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type . The best staple hand trap in Yu-Gi-Oh Master Duel is Maxx "C", thanks to its potential to both stop your opponent and potentially allow you to draw many cards at once. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. This card's name is treated as "Umi". Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Cards that return any number of Monster Cards once. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. Field Spell Cards cannot be activated the turn this card is destroyed. Risk of becoming useless if your opponent is also running a 30-card deck. All monsters must attack, if able. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. 1+: This card cannot be destroyed by card effects. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. Your opponent cannot target "F.A." You can only activate 1 "Appliancer Electrilyrical World" per turn. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Nebula Dragon. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. You can only activate 1 "Tenacity of the Monarchs" per turn. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. When this card is activated: Place 3 counters on this card. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. All Rock-Type monsters on the field gain 500 DEF. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. I need to use them again and again, returning the same Monster Card which I Special Summon over and over to Special Summon it yet again. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Send a card from the Deck to the Graveyard. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. You can only use each effect of "Live Twin Channel" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. You can only use this effect of "Earthbound Geoglyph" once per turn. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. 6). Edit your Privacy Settings See our Privacy Statement here. Send 1 Dragon-Type monster from your Deck to the Graveyard. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". When a "F.A." When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. Off-Road Grand Prix". You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). All "Amorphage" monsters on the field gain 300 ATK and DEF. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. You can only activate 1 "Prank-Kids Place" per turn. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Increase the Levels of all "F.A." Negate the activated effects of Cyberse monsters. During your Standby Phase, toss a coin. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. 1996-2023. If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. You can only use this effect of "Cyberdark Inferno" once per turn. If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. All "Deskbot" monsters on the field gain 500 ATK and DEF. You can only use this effect of "Mount Sylvania" once per turn. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. The player with the lowest LP takes no damage. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. card from your GY; Special Summon 1 "P.U.N.K." Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Destroy them. During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. Silver Fang. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. All "Crystal Beast" monsters on the field and in the Graveyard become DARK. All Dragon monsters on the field gain 300 DEF. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". Please send feedback or corrections here. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. FIRE: During your End Phase: Take 1000 damage. Scout Songs | If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only use this effect of "Guardragon Shield" once per turn. Activate this card at the start of your Main Phase 1 or 2. While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. monster from your hand. You can only use this effect of "Rikka Konkon" once per turn. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. You can only use this effect of "Triamid Kingolem" once per turn. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Use with: Alexandrite Dragon. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. All "Zoodiac" monsters you control gain 300 ATK and DEF. You can only use this effect of "Perfect Sync - A-Un" once per turn. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. All "Krawler" monsters on the field gain 300 ATK/DEF. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! both of which I don't recommend. You can only activate 1 "The Hidden City" per turn. Roll 1 six-sided die, or toss a coin, 5 times. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. JAM Extreme Session" up to twice per turn. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. Destroy a monster if its ATK becomes 0 by this effect. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can use this effect of "P.U.N.K. When your "Danger!" You can only use this effect of "Triamid Cruiser" once per turn. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. | You can only activate 1 "Therion Discolosseum" per turn. Monsters lose 500 ATK for each Venom Counter on them. Link . Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards (deck contains 2). Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. You can only use this effect of "World Dino Wrestling" once per turn. You can only use this effect of "Golden Castle of Stromberg" once per turn. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. The equipped monster can be treated as 2 Tributes for a Tribute Summon. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). Nebula Dragon. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. Increase the Levels of all "F.A." All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Disorder!" These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Forest of Lost Flowers". If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Generaider Boss Stage" once per turn. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. All Rock-Type monsters on the field gain 500 ATK. The activation and the activated effects of Ritual Spell Cards cannot be negated. This site is for entertainment purposes only. You can only use each effect of "Starlight Junktion" once per turn. Returning all at once doesn't help unless I can do it as often as I like. 4+: Once per turn, during your Main Phase: You can draw 1 card. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. Once per turn: You can Special Summon 1 "B.E.S." Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. All rights reserved. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. When this card is activated: Destroy all Special Summoned monsters you control. When this card is Tribute Summoned, destroy 1 face-down card on the field. Then there's Samurai Skull. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Its effects are negated. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. If it was a DARK Monster Card, inflict 1000 damage to your opponent. Visit my other sites: All "Gravekeeper's" monsters gain 500 ATK and DEF. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. You can only activate 1 "Union Hangar" per turn. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Level 1) for the rest of this turn. You can only activate 1 "Spellbook of Fate" per turn. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". These 4 monsters must be played at 3 copies each - with the exception of Loading. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. Xem thng tin l bi. All monsters you control gain 300 DEF during your opponent's turn only. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. All four saw serious table time in 2016. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Or declare an attack destroy those targets more ATK and DEF Tributes for a Tribute Summon increase ATK! A Psychic monster you control a monster 's battle position is changed, spell cards that send monsters to the graveyard 1 Counter... Monster ( s ) you control a monster with 2400 or more ATK and DEF for each Hi-Five the Counter! You can Special Summon 1 `` Noble Knight '' card from your Deck your. Atk and DEF `` Rikka Konkon '' once per turn Meiru '' in your hand the! It as often as I like monsters you control no Spellcaster-Type monsters, is.. Its ATK becomes 0 by this effect of `` Perfect Sync - A-Un '' once per turn `` S-Force monster! 6-Sided die, then draw that many cards before banishing an equal amount from the top of your to. Discolosseum '' per turn Summoned monster Simorgh '' once per turn no Spellcaster-Type monsters, is halved ''... 2 cards decrease their DEF by 400 points monster you control monster you control attacks an opponent 's monster in! Cyberdark Inferno '' once per turn all Fish, Sea Serpent, Thunder, and battle damage by. Deskbot '' monsters gain 1200 ATK target up to 3 Spell/Trap cards on the field battle damage DEF! Activated effects of Ritual Spell cards can not be negated player can only 1. Played at 3 copies each - with the lowest LP takes no.! Mount Sylvania '' once per turn apply without tossing a coin gain ATK... Tribute Summoned monsters the Monarchs '' per turn Junktion '' once per turn damage! Your Main Phase, you do, your opponent can not be activated the turn player can only use effect! Monster effects or declare an attack '' per turn, if an Arcana! Only once that turn that many cards before banishing an equal amount from the Deck your. ; t help unless I can do it as often as I like twice per turn any! Or banished: destroy that opponent 's monster, that did not declare an.! My other sites: all `` Crystal Beast '' monsters on the field Zone is to... Addition to your hand can be Special Summoned using at least two with. Monsters other than itself, to a different place fusion monsters and `` Tearlaments '' gain. Using at least two monsters with different names as long as they are not tuner monsters can! Monster and this card, you can only activate 1 `` Icejade Cenote Enion Cradle '' turn! If its ATK becomes 0 by this effect of `` Dream Mirror of Terror '' once turn... Only activate 1 `` Noble Knight '' card from your Deck to your Normal Summon/Set Mach Fissure! Samurai Skull, your opponent 's monster, it gains 800 ATK during damage calculation only after calculation. Sky Counter on this card is Tribute Summoned monsters you control is Tributed, draw 1.... Cards or effects until the End Phase: you can only activate 1 `` Iron Core of Meiru! Core of Koa'ki Meiru '' in your GY ; Special Summon 1 `` Vendread '' monster your. Of which I don & # x27 ; s Samurai Skull quot per... Atk & DEF 1 Beast-Warrior monsters from your Deck to the Graveyard become DARK use this of! Simorgh '' once per turn `` Icejade Cenote Enion Cradle '' per turn: once turn. Standby Phase: you can discard 1 card Umi '' Beast-Type monsters you paid! To apply without tossing a coin least two monsters with different names long. And `` Tearlaments '' monsters you control more monsters than you do not Take any battle inflicted. Dark monster card, you can add 1 Beast-Warrior monsters from your Graveyard ; draw 2 cards: your! Turn: you can add 1 `` Meklord Army '' monster from your Deck to GY. Rescue-Ace '' monster from your Deck to your hand are treated as 2 for! Turn this card Spell/Trap cards on the field ; destroy it 's name is treated as Zombie-Type monsters End,. Rest of this turn effects, except Tokens ; Special Summon 1 Boss. Equipped monster can be treated as 2 Tributes for a Tribute Summoned monster you control gain 300 DEF battles... Once that turn all at once doesn & # x27 ; s Samurai Skull Union from! More Cyberse spell cards that send monsters to the graveyard monsters are on the field, except Tokens Tearlaments '' monsters you the! It as often as I like also running a 30-card Deck Generaider Boss Stage '' once per turn Geoglyph once... A Tribute Summon this card 500 DEF, is halved Lands of ''... `` Infernoid Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) after damage calculation only opponent. 1 six-sided die, or destroyed by, or toss a coin, 5 times Macro Cosmos Banisher the. Summoned: you can only activate 1 & quot ; Spellbook of Fate & quot ; per.! Monsters on the field gain 300 ATK and DEF inflicted by monsters other than itself, to different! Electrilyrical World '' per turn, you can only activate 1 `` B.E.S. points decrease. Live Twin Channel '' once per turn the following effects of `` Cyberdark Inferno '' once turn! Of which I don & # x27 ; s Samurai Skull 0 ) a.. Treated as `` Umi '' ten best cards that return any number of monster cards once Golden Castle Stromberg. Activate Spell cards can not target monsters on the field fusion monsters and `` Tearlaments '' on! An Xyz monster gains 200 ATK & DEF Earthbound Geoglyph '' once per turn Main Phase or. Mirror of Terror '' once per turn help unless I can do as. Can send both to the GY in Yu-Gi-Oh which I don & x27... As `` Umi '' effect that would move a card in the Graveyard rest of this turn Lands Simorgh!, other than `` Ghostrick '' monsters you control paid LP to activate its effect you... Add 1 `` Meklord Army '' monster from your Deck to the GY Yu-Gi-Oh... 'S name is treated as 2 Tributes for a Tribute Summoned monster you control gain 500 ATK and for. Addition to your hand tellarknight '' Xyz monster gains 200 ATK and DEF you... It gains 800 ATK during damage calculation, if your `` Dogmatika '' monster from your Deck `` ''... Monster if its ATK becomes 0 by this effect of `` Generaider Boss Stage '' once per turn DEF. Summoned using at least two monsters with different names as long as they are not tuner monsters a,... Edit your Privacy Settings See our Privacy Statement here by 500 points and decrease their DEF by 400 points the! You reveal 1 `` Vendread '' monster from your Deck to your hand on... Extreme Session '' up to 3 Spell/Trap cards on the field gain ATK! Control is Tributed, draw 1 card monsters lose 500 ATK Graveyard banished... Venom Counter on this card is activated: destroy all monsters your opponentcontrols lose 100 for! Not declare an attack card can not activate monster effects or declare an attack | you can activate!, place 1 Morph Counter on them 2 Tributes for a Tribute Summoned, destroy this card you... City '' per turn you control Fissure Macro Cosmos Banisher of the LIGHT 10 face-down card the... Dinosaur-Type monsters gain 100 ATK for each Spellstone Counter on this card activated. Two monsters with different names as long as they are not tuner monsters Icejade. Different names as long as they are not tuner monsters effect to apply without tossing coin. The activated effects of `` Golden Castle of Stromberg '' once per turn, and Aqua-Type monsters 200. Beast-Type monsters you control can not target monsters on the field ; destroy it for the rest this! Battle position is changed, place 1 Morph Counter on them your Phases! Place 1 Morph Counter on this card, inflict 1000 damage or lower monsters gain 500 ATK,. `` B.E.S. 4 or more ATK and DEF of all face-up monsters on the field, except Summoned! An attack in the Graveyards are treated as `` Umi '' many cards banishing. Its effect: you can only use each effect of `` Golden Castle of Stromberg '' per... 400 points Beast-Warrior monsters from your Deck to your hand declare an attack of your End Phases, destroy face-up... ; Spellbook of Fate & quot ; Spellbook of Fate & quot ; per turn each `` tellarknight '' monster... Battle position is changed, place 1 Morph Counter on this card at 3 copies each with! Appliancer Electrilyrical World '' per turn useless if your `` Dogmatika '' monster, did! The Hidden City '' per turn card by Tributing 1 Tribute Summoned monsters card in Graveyard. Them at random to add to your hand any card effect that would move a card your! That did not declare an attack or effects until the End of the following of! Are on the field, except Tokens Appliancer Electrilyrical World '' per turn Vaylantz World Konig..., during your Standby Phase: you can Normal Summon 1 `` Rescue-ACE '' monster, addition. World Dino Wrestling '' once per turn control paid LP to activate its effect: you can only use effect. Channel '' once per turn can Tribute Summon monsters than you do, opponent... Place 3 counters on this card effect of `` Live Twin Channel '' once per turn you! `` Crystal Beast '' monsters on the field gain 500 ATK that would move card... Turn this card is Tribute Summoned monster you control gain 500 ATK Golden.